diff --git a/Camera2D.gd b/Camera2D.gd index 3027617..d18cc9c 100644 --- a/Camera2D.gd +++ b/Camera2D.gd @@ -6,6 +6,8 @@ func _ready(): set_process_input(true) func _input(event): + print(event.as_text()) + if event is InputEventMouseButton: if event.button_index == MOUSE_BUTTON_RIGHT and event.pressed: last_mouse_position = get_global_mouse_position() @@ -17,6 +19,7 @@ func _input(event): zoom_towards_mouse(Vector2(1.1, 1.1)) elif event is InputEventPanGesture: + print("SHITOFF:",event.delta) zoom_towards_mouse(event.delta[1]) elif event is InputEventMouseMotion: diff --git a/project.godot b/project.godot index 3497658..23e1f8b 100644 --- a/project.godot +++ b/project.godot @@ -52,6 +52,11 @@ escape={ "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null) ] } +"zoom in"={ +"deadzone": 0.5, +"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"canceled":false,"pressed":false,"double_click":false,"script":null) +] +} [layer_names]