[gd_scene load_steps=4 format=3 uid="uid://bpd3l1iyb13h2"] [ext_resource type="Script" path="res://Pool.gd" id="1_tvic3"] [ext_resource type="Texture2D" uid="uid://b5bytgmfmgd2d" path="res://images/pool.png" id="2_45evg"] [sub_resource type="CircleShape2D" id="CircleShape2D_fmfn8"] [node name="Pool" type="StaticBody2D" groups=["Persist"]] scale = Vector2(0.173205, 0.173205) collision_layer = 2 collision_mask = 3 script = ExtResource("1_tvic3") [node name="CollisionShape2D2" type="CollisionShape2D" parent="."] scale = Vector2(8.5, 8.5) shape = SubResource("CircleShape2D_fmfn8") [node name="Icon" type="Sprite2D" parent="."] texture = ExtResource("2_45evg") [node name="DecayTimer" type="Timer" parent="."] autostart = true [connection signal="timeout" from="DecayTimer" to="." method="_on_decay_timer_timeout"]