[gd_scene load_steps=10 format=3 uid="uid://bkjmlky5ihri0"] [ext_resource type="Script" path="res://sim.gd" id="1_gqc3c"] [ext_resource type="Script" path="res://Debug.gd" id="2_gfcm0"] [ext_resource type="Script" path="res://TimerSS.gd" id="3_gvywt"] [ext_resource type="Script" path="res://Camera2D.gd" id="4_1cl5t"] [ext_resource type="PackedScene" uid="uid://65vslfrgjtly" path="res://maps/rgb_sections.tscn" id="5_6ne8u"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_jlloy"] size = Vector2(1152, 20) [sub_resource type="RectangleShape2D" id="RectangleShape2D_kvylm"] size = Vector2(1152, 20) [sub_resource type="RectangleShape2D" id="RectangleShape2D_ygq31"] size = Vector2(20, 648) [sub_resource type="RectangleShape2D" id="RectangleShape2D_piktq"] size = Vector2(20, 648) [node name="Sim" type="Node2D"] script = ExtResource("1_gqc3c") [node name="Debug" type="Label" parent="."] offset_right = 67.0 offset_bottom = 26.0 text = "00:00:22 60 fps" script = ExtResource("2_gfcm0") [node name="Timer" type="Timer" parent="."] wait_time = 0.3 [node name="TimerSS" type="Timer" parent="."] wait_time = 60.0 script = ExtResource("3_gvywt") [node name="Camera2D" type="Camera2D" parent="."] script = ExtResource("4_1cl5t") [node name="Map" parent="." instance=ExtResource("5_6ne8u")] [node name="_StaticBody2D_2" type="StaticBody2D" parent="."] position = Vector2(576, 0) collision_layer = 4 [node name="_CollisionShape2D_3" type="CollisionShape2D" parent="_StaticBody2D_2"] shape = SubResource("RectangleShape2D_jlloy") [node name="_StaticBody2D_4" type="StaticBody2D" parent="."] position = Vector2(576, 648) collision_layer = 4 [node name="_CollisionShape2D_5" type="CollisionShape2D" parent="_StaticBody2D_4"] shape = SubResource("RectangleShape2D_kvylm") [node name="_StaticBody2D_6" type="StaticBody2D" parent="."] position = Vector2(0, 324) collision_layer = 4 [node name="_CollisionShape2D_7" type="CollisionShape2D" parent="_StaticBody2D_6"] shape = SubResource("RectangleShape2D_ygq31") [node name="_StaticBody2D_8" type="StaticBody2D" parent="."] position = Vector2(1152, 324) collision_layer = 4 [node name="_CollisionShape2D_9" type="CollisionShape2D" parent="_StaticBody2D_8"] shape = SubResource("RectangleShape2D_piktq") [connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"] [connection signal="timeout" from="TimerSS" to="TimerSS" method="_on_timeout"]