JHRGB/Camera2D.gd
2024-01-15 19:15:50 +00:00

78 lines
2.6 KiB
GDScript

extends Camera2D
var last_mouse_position = Vector2.ZERO
var touch_start_positions = {}
var last_zoom_distance = -1
var last_zoom_center = Vector2.ZERO
func _ready():
set_process_input(true)
func _input(event):
print(event.as_text())
handle_mouse_events(event)
handle_touch_events(event)
func handle_mouse_events(event):
if event is InputEventMouseButton:
if event.button_index == MOUSE_BUTTON_RIGHT and event.pressed:
last_mouse_position = get_global_mouse_position()
elif event.button_index == MOUSE_BUTTON_RIGHT and not event.pressed:
last_mouse_position = Vector2.ZERO
elif event.button_index == MOUSE_BUTTON_WHEEL_DOWN and event.pressed:
zoom_towards_mouse(Vector2(0.9, 0.9))
elif event.button_index == MOUSE_BUTTON_WHEEL_UP and event.pressed:
zoom_towards_mouse(Vector2(1.1, 1.1))
elif event is InputEventMouseMotion:
if last_mouse_position != Vector2.ZERO:
var mouse_motion = event.relative
var drag_offset = mouse_motion / zoom
position -= drag_offset
last_mouse_position = get_global_mouse_position()
# Macbook touchpad
elif event is InputEventPanGesture:
position+=event.delta
elif event is InputEventMagnifyGesture:
zoom_towards_mouse(Vector2(event.factor,event.factor))
func zoom_towards_mouse(zoom_factor):
var previous_mouse_position := get_local_mouse_position()
zoom *= zoom_factor
var diff = previous_mouse_position - get_local_mouse_position()
position += diff
func handle_touch_events(event):
if event is InputEventScreenTouch:
if event.pressed:
touch_start_positions[event.index] = event.position
if event.index==0:
$"../Touch1Sprite".position=event.position
if event.index==1:
$"../Touch2Sprite".position=event.position
if len(touch_start_positions) == 2:
last_zoom_distance = touch_start_positions[0].distance_to(touch_start_positions[1])
last_zoom_center = (touch_start_positions[0] + touch_start_positions[1]) / 2.0
else:
touch_start_positions.erase(event.index)
last_zoom_distance = -1
last_zoom_center = Vector2.ZERO
elif event is InputEventScreenDrag:
if event.index in touch_start_positions:
touch_start_positions[event.index] = event.position
if len(touch_start_positions) == 2:
var new_zoom_center = (touch_start_positions[0] + touch_start_positions[1]) / 2.0
var new_zoom_distance = touch_start_positions[0].distance_to(touch_start_positions[1])
if last_zoom_distance > 0:
var zoom_factor = last_zoom_distance / new_zoom_distance
zoom/=zoom_factor
position -= (new_zoom_center - last_zoom_center) / zoom
last_zoom_distance = new_zoom_distance
last_zoom_center = new_zoom_center