JHRGB/player.tscn

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[gd_scene load_steps=5 format=3 uid="uid://bu6pswk806qv6"]
[ext_resource type="Script" path="res://Player.gd" id="1_kr26t"]
[ext_resource type="PhysicsMaterial" uid="uid://6vo1o6je0duv" path="res://physics/no_friction.tres" id="2_5k2ia"]
[ext_resource type="Texture2D" uid="uid://clyn507dro67" path="res://images/player.png" id="2_cxs7h"]
[sub_resource type="CircleShape2D" id="CircleShape2D_yt706"]
[node name="Player" type="RigidBody2D" groups=["Persist"]]
collision_mask = 7
physics_material_override = ExtResource("2_5k2ia")
max_contacts_reported = 10
contact_monitor = true
script = ExtResource("1_kr26t")
[node name="Mono-polygon" type="Sprite2D" parent="."]
scale = Vector2(0.1, 0.1)
texture = ExtResource("2_cxs7h")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
scale = Vector2(0.8, 0.8)
shape = SubResource("CircleShape2D_yt706")
[node name="HealthTimer" type="Timer" parent="."]
autostart = true
[node name="PickupTimer" type="Timer" parent="."]
wait_time = 0.25
one_shot = true
[connection signal="timeout" from="HealthTimer" to="." method="_on_health_timer_timeout"]
[connection signal="timeout" from="PickupTimer" to="." method="_on_pickup_timer_timeout"]